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7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence577 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8ⓘ
Commander Synergy+6ⓘ
Fast mana2
Mana rocks5
Mana dorks1
Land ramp2
Other acceleration1
Treasure generators1
Commander Synergy+4ⓘ
Tutors2
Draw engines7
Cantrips & burst draw5
Value engines5
Counterspells3
Spot removal5
Board wipes4
Protection8
Mana Acceleration+1ⓘ
Fetchlands1
Dual & shock lands7
Premium utility lands4
Utility lands4
Taplands4
Basic lands3
17 Combo(s) Detected (Consistency: 68%)+88ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 3 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
Tempo Control+6.2ⓘ
Extra Turn Package+5ⓘ
Combo pieces11
Synergy pieces2
Win conditions2
Drain effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4
0.5 above Bracket 3 ceiling (7)
1.5 below Bracket 5 threshold (9)
Markers
Learn more →✓
Game changers 2
Minimum Bracket 3
✓
Extra turns 1
✕Mass land denial — none
✕2-card combo — none
Themes9 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Energy20 cards
20 energy cards. Accumulate and spend energy for powerful effects.
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Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
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Blink/Flicker9 cards
9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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