Commander
3.8±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(241 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks5
Mana dorks2
Land ramp10
Other acceleration1
Draw engines2
Cantrips & burst draw10
Recursion2
Spot removal8
Graveyard hate1
Board wipes1
Protection2
Mana Acceleration (20 sources)+10ⓘ
Fetchlands4
Dual & shock lands6
Premium utility lands3
Utility lands10
Taplands7
Combat Damage Synergy: token package, 1 token doubler, 1 extra combat, 4 haste enablers, 3 evasion enablers, 1 damage multiplier+25ⓘ
3 Combo Families (3 lines, Consistency: 38%)+24ⓘ
Combo pieces4
Synergy pieces11
Win conditions1
Combat threats1
Sacrifice outlets4
Drain effects1
Token generators2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.8 → Bracket 2
Mana base92Threats87Speed80
0.8 above Bracket 1 ceiling (3)
0.7 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
+1/+1 Counters18 cards
18 counter synergies. Grow your creatures over time for massive threats.
Blink/Flicker16 cards
16 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.