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HomeExplore decksCommanders

-1/-1 Counters Deck

viapasted list·Updated 46 days ago·9 views·

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Power level

3.7±0.8
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Low confidence226 pts
Estimated win turn
T9best
T10typical
T11+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana1
Mana rocks2
Land ramp1
Draw engines3
Cantrips & burst draw2
Recursion1
Value engines3
Spot removal11
Board wipes4
Stax & hate2
Fetchlands3
Dual & shock lands3
Premium utility lands3
Utility lands8
Taplands4
Basic lands3
1 Combo(s) Detected (Consistency: 30%)+16ⓘ
Combat Damage Synergy: 1 token doubler, aristocrats engine, 1 damage multiplier+16ⓘ
Combo pieces2
Win conditions1
Combat threats2
Token generators1
Reanimation1
Mass reanimation1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.7 → Bracket 2

0.7 above Bracket 1 ceiling (3)

1.3 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes9 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
-1/-1 Counters31 cards

31 -1/-1 counter cards. Weaken and wither opponent creatures.

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Stompy / Big Mana12 cards

12 high-impact creatures. Ramp into massive threats that dominate the board.

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Aristocrats11 cards

11 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Combos1 total

  • 2-card combo · 1
  • +