Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(413 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks7
Mana dorks3
Land ramp7
Treasure generators2
Draw engines8
Cantrips & burst draw6
Recursion1
Value engines3
Spot removal5
Edict effects1
Mana Acceleration (18 sources)+8ⓘ
Dual & shock lands3
Premium utility lands2
Utility lands3
Taplands2
Combat Damage Synergy: token swarm strategy, 2 haste enablers, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 85%)+23ⓘ
Commander Synergy (1 groups)+8ⓘ
Combo pieces3
Synergy pieces8
Win conditions2
Combat threats3
Sacrifice outlets3
Drain effects1
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats95Speed83Consistency76
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Aristocrats18 cards
18 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.