Commander
5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(377 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Commander Synergy (1 groups)+9ⓘ
Heavy Curve (32% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks6
Mana dorks1
Land ramp2
Other acceleration4
Treasure generators1
Tutors1
Draw engines6
Cantrips & burst draw1
Recursion2
Value engines6
Counterspells3
Spot removal2
Artifact/enchantment removal1
Board wipes2
Stax & hate1
Protection2
Mana Acceleration (16 sources)+6ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands4
Utility lands11
Combat Damage Synergy: token package, 1 token doubler, 4 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
2 Combo(s) Detected (Consistency: 47%)+22ⓘ
Commander Synergy (1 groups)+12ⓘ
Combo pieces3
Synergy pieces2
Win conditions2
Combat threats7
Token generators1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.6 → Bracket 3
Threats92Mana base83Interaction69
1.1 above Bracket 2 ceiling (4.5)
0.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Dragon Tribal14 cards
14 dragon creatures detected. Tribal synergies can create powerful board states.
Tokens (Commander)1 cards
Commander generates or synergizes with creature tokens.