Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(454 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Heavy Curve (48% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks9
Land ramp1
Other acceleration7
Treasure generators4
Commander Synergy (1 groups)+6ⓘ
Tutors2
Draw engines10
Cantrips & burst draw4
Recursion3
Value engines1
Counterspells3
Spot removal7
Board wipes4
Stax & hate2
Protection3
Mana Acceleration (21 sources)+11ⓘ
Fetchlands2
Dual & shock lands10
Premium utility lands4
Utility lands13
2 Combo(s) Detected (Consistency: 70%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, aristocrats engine+25ⓘ
Tempo Control (lockout lethality)+10ⓘ
1 extra turn effect+5ⓘ
Combo pieces3
Win conditions6
Combat threats3
Token generators7
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Mana base91Threats90Speed84
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes8 total
Stompy / Big Mana23 cards
23 high-impact creatures. Ramp into massive threats that dominate the board.
Storm12 cards
12 storm synergies. Chain spells for exponential value.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.