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Commander
4.7±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence325 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy+1ⓘ
Fast mana5
Mana rocks3
Land ramp1
Other acceleration3
Treasure generators7
Minor treasure1
Other acceleration2
Commander Draw Engine+10ⓘ
Commander Synergy+1ⓘ
Tutors4
Draw engines6
Cantrips & burst draw13
Wheels2
Scry & Surveil1
Recursion4
Value engines5
Counterspells1
Artifact/enchantment removal1
Spot removal5
Graveyard hate1
Board wipes1
Protection1
Mono-Color Mana Base+14ⓘ
Mono-Color Powerhouse Lands+6ⓘ
Mana Acceleration+3ⓘ
Utility lands3
Basic lands1
Combat Damage Synergy+14ⓘ
Commander Synergy+2ⓘ
Synergy pieces2
Win conditions2
Combat threats2
Drain effects5
Token generators3
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.7 → Bracket 2
1.7 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Burn11 cards
11 damage dealers. Burn opponents down with direct damage.
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Discard10 cards
10 discard synergies. Empty opponents' hands while gaining value.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.