Commander
No commander provided5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(373 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana1
Mana rocks6
Land ramp3
Other acceleration1
Treasure generators1
Draw engines7
Cantrips & burst draw1
Recursion4
Value engines4
Spot removal6
Graveyard hate2
Board wipes3
Stax & hate2
Protection4
Mana Acceleration (11 sources)+1ⓘ
Fetchlands2
Dual & shock lands5
Premium utility lands2
Utility lands4
3 Combo(s) Detected (Consistency: 34%)+23ⓘ
Combat Damage Synergy: 2 evasion enablers, aristocrats engine+14ⓘ
Combo pieces4
Win conditions1
Combat threats3
Sacrifice outlets1
Drain effects2
Token generators2
Reanimation2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats89Interaction82Mana base82
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes8 total
Lifegain31 cards
31 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifedrain10 cards
10 lifedrain effects. Drain opponents' life while gaining your own.