Commander
5.9±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(383 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks6
Other acceleration2
Treasure generators1
Draw engines9
Cantrips & burst draw7
Recursion2
Counterspells3
Spot removal9
Board wipes1
Stax & hate1
Mana Acceleration (13 sources)+3ⓘ
Fetchlands2
Dual & shock lands7
Premium utility lands3
Utility lands7
Taplands8
9 Combo(s) Detected (Consistency: 40%)+45ⓘ
Combat Damage Synergy: 3 haste enablers+6ⓘ
Combo pieces7
Synergy pieces2
Win conditions1
Token generators1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.9 → Bracket 3
Mana base87Threats83Consistency82
1.4 above Bracket 2 ceiling (4.5)
0.6 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Impulse Draw19 cards
19 impulse draw effects. Exile and play cards from the top of your library.
Legends Matter18 cards
18 legendary synergies. Your legends grow stronger together.
Storm12 cards
12 storm synergies. Chain spells for exponential value.
Combos9 total
- Tidespout Tyrant+Sol Ring
- Retraction Helix+Battered Golem
- Battered Golem+Banishing Knack
- Battered Golem+Banishing Knack+Sol Ring
- Traxos, Scourge of Kroog+Retraction Helix
- Traxos, Scourge of Kroog+Banishing Knack
- Retraction Helix+Steelfin Whale
- Steelfin Whale+Retraction Helix+Sol Ring
- Steelfin Whale+Banishing Knack+Sol Ring