Commander
No commander provided4.8±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence334 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks1
Mana dorks1
Land ramp13
Other acceleration1
Tutors2
Draw engines8
Cantrips & burst draw15
Recursion3
Value engines5
Counterspells1
Spot removal4
Board wipes1
Stax & hate1
Mana Acceleration (18 sources)+8ⓘ
Fetchlands1
+8
Dual & shock lands3
+4
+4
+4
Premium utility lands1
+5
Utility lands24
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands13
+3
+3
+3
+3
+2
+2
+2
+2
+2
+2
+2
+2
2 Combo Families (2 lines, Consistency: 70%)+25ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
1 extra turn effect+5ⓘ
Combo pieces5
+4
Synergy pieces9
+2
Win conditions1
Combat threats1
Drain effects2
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.8 → Bracket 2
Mana base89Threats89Consistency83
1.8 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (5)
✓
Extra turns 1
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes5 total
Landfall14 cards
14 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.
,,,,
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
,,,,
Blink/Flicker12 cards
12 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
,,,,