rip it and ribbit

Commander
3.7±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence212 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8
Fast mana1
1+10
Mana rocks6
2+6
2+5
2+4
2+4
2+2
2+1
Mana dorks6
G+5
G+5
1G+2
1G+1
1U+1
1GU+1
Land ramp4
G+6
1G+5
2G+1
2GG+1
Other acceleration3
G+5
2+6
2+5
Tutors2
1G+1
2GU+1
Draw engines4
1U+1
2U+2
3G+5
3UU+2
Cantrips & burst draw8
2+2
G/UG/U+2
1U+1
2+1
2+1
1U+1
2G+2
2GU+1
Recursion1
U+1
Value engines9
1U+5
1G+2
2+1
2G+5
2U+1
2UU+1
2GU+1
2GG+1
2G/UG/UG/U+5
Other1
G+2
Spot removal10
1U+2
1U+2
1U+1
1U+1
1U+1
1U+1
2U+5
2U+1
1GU+1
2GU+1
Graveyard hate1
3GG+2
Stax & hate3
1U+1
2U+4
2UU+1
Protection6
2+6
2+4
1GU+2
2U+1
2GU+1
3GG+2
Mana Acceleration (20 sources)+10
Two-Color Mana Base (no fixing needed)+8
Dual & shock lands5
+6
+5
+5
+4
+4
Utility lands4
+2
+2
+2
+2
Taplands3
+3
+2
+2
Basic lands2
+8
+10
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 evasion enabler, aristocrats engine+25
2 Combo Families (2 lines, Consistency: 64%)+24
Combo pieces4
1G+1
2U+10
2U
5UU+1
Synergy pieces7
U+1
1U+1
2+1
1GU+4
2G+4
2G+2
2UU+1
Win conditions1
3GU+2
Combat threats7
G+2
1G+2
2U+2
2U+1
1GGU+2
3GG+2
4G+2
Token generators3
3+4
3G+5
3U+4
Other3
1U+1
1U+1
1GU+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.7 (Bracket 2)+2-card combo Bracket 3
Threats88Speed82Mana base75
2-card combo 2
Minimum Bracket 3
Game changers — none
Mass land denial — none
Extra turns — none

Themes4 total

Mill17 cards

17 mill effects. Empty opponent libraries or fuel your graveyard.

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Go-Wide / Weenies14 cards

14 low-cost creatures. Swarm the board and pump for lethal attacks.

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Voltron9 cards

9 equipment/auras. Stack these on your commander for one-shot commander damage kills.

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Combos2 total

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History

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