Commander
3.7±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence212 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks6
Mana dorks6
Land ramp4
Other acceleration3
Tutors2
Draw engines4
Cantrips & burst draw8
Recursion1
Value engines9
Other1
Spot removal10
Graveyard hate1
Stax & hate3
Protection6
Mana Acceleration (20 sources)+10ⓘ
Two-Color Mana Base (no fixing needed)+8ⓘ
Dual & shock lands5
+6
+5
+5
+4
+4
Utility lands4
+2
+2
+2
+2
Taplands3
+3
+2
+2
Basic lands2
+8
+10
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 evasion enabler, aristocrats engine+25ⓘ
2 Combo Families (2 lines, Consistency: 64%)+24ⓘ
Combo pieces4
Synergy pieces7
Win conditions1
Combat threats7
Token generators3
Other3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.7 (Bracket 2)+2-card combo→ Bracket 3
Threats88Speed82Mana base75
✓
2-card combo 2
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Mill17 cards
17 mill effects. Empty opponent libraries or fuel your graveyard.
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Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
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Voltron9 cards
9 equipment/auras. Stack these on your commander for one-shot commander damage kills.
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History
No history yet
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