Commander
4.3±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
Medium confidence(290 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks2
Land ramp3
Other acceleration1
Tutors3
Draw engines1
Cantrips & burst draw3
Recursion6
Value engines3
Spot removal4
Board wipes5
Protection2
Fetchlands3
Premium utility lands2
Utility lands6
Taplands8
Combat Damage Synergy: token swarm strategy, 1 extra combat, aristocrats engine, 1 damage multiplier+25ⓘ
Commander Synergy (1 groups)+5ⓘ
Combo pieces1
Synergy pieces8
Win conditions1
Combat threats2
Reanimation3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Threats85Mana base72Consistency58
1.3 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Artifacts Matter27 cards
27 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.
Graveyard/Reanimator9 cards
9 graveyard synergies. Use your graveyard as a second hand.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.