Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence(729 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (62% CMC 0-2)+8ⓘ
Fast mana8
Mana rocks2
Mana dorks1
Treasure generators1
Tutors4
Draw engines10
Cantrips & burst draw12
Wheels3
Recursion1
Value engines3
Control Strategy Bonus (18.2 interaction cards)+30ⓘ
Counterspells7
Spot removal5
Board wipes1
Stax & hate1
Protection1
Two-Color Powerhouse Lands (2)+7ⓘ
Mana Acceleration (11 sources)+1ⓘ
Fetchlands7
Dual & shock lands5
Premium utility lands1
Utility lands6
Taplands2
6 Combo(s) Detected (Consistency: 100%)+50ⓘ
Commander Synergy (1 groups)+15ⓘ
Tempo Control (lockout lethality)+12.2ⓘ
Combat Damage Synergy: aristocrats engine, 1 damage multiplier+12ⓘ
2 extra turn effects+10ⓘ
Combo pieces9
Synergy pieces1
Sacrifice outlets1
Drain effects3
Token generators3
Extra turns1
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Consistency97Threats97Mana base92
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓2-card combo
✓
Extra turns (2)
✕Mass land denial — none
Themes8 total
Storm11 cards
11 storm synergies. Chain spells for exponential value.
Cantrips8 cards
8 cantrips. Cheap spells that replace themselves for velocity.
Counter Control7 cards
7 counterspells. Control the stack and protect your win conditions.