Commander
5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(392 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (64% CMC 5+)+-10ⓘ
Fast mana5
Mana rocks6
Mana dorks3
Land ramp7
Other acceleration3
Treasure generators1
Tutors2
Draw engines6
Cantrips & burst draw1
Recursion2
Value engines6
Counterspells1
Spot removal4
Board wipes3
Stax & hate2
Protection2
Mana Acceleration (24 sources)+14ⓘ
Fetchlands2
Dual & shock lands10
Premium utility lands7
Utility lands4
Taplands6
Other1
Combat Damage Synergy: 1 haste enabler, 1 evasion enabler, aristocrats engine, 1 damage multiplier+17ⓘ
Combo pieces1
Synergy pieces1
Win conditions10
Combat threats6
Token generators3
Reanimation2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.6 → Bracket 3
Mana base93Speed87Threats84
1.1 above Bracket 2 ceiling (4.5)
0.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Stompy / Big Mana26 cards
26 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.