Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(415 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks1
Land ramp2
Other acceleration2
Treasure generators3
Draw engines8
Cantrips & burst draw4
Recursion3
Value engines4
Spot removal8
Board wipes3
Stax & hate1
Protection2
Fetchlands9
Dual & shock lands9
Premium utility lands3
Utility lands7
Taplands4
Combat Damage Synergy: token swarm strategy, 1 extra combat, 4 evasion enablers, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Combo pieces2
Synergy pieces22
Combat threats1
Drain effects2
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Mana base96Threats96Consistency61
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy29 cards
29 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aggro11 cards
11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.