Commander
4.3±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(290 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks8
Other acceleration4
Treasure generators10
Draw engines2
Cantrips & burst draw3
Spot removal7
Artifact/enchantment removal1
Board wipes2
Stax & hate1
Protection2
Two-Color Mana Base (no fixing needed)+17ⓘ
Mana Acceleration (13 sources)+3ⓘ
Premium utility lands2
Utility lands6
Taplands5
Commander Synergy (2 groups)+11ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Synergy pieces6
Win conditions2
Sacrifice outlets1
Drain effects3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Speed86Mana base75Interaction56
1.3 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy16 cards
16 token producers. Go-wide strategies can overwhelm opponents with numbers.
Artifacts Matter13 cards
13 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Treasure12 cards
12 treasure generators. Ramp and artifact synergies in one package.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.