Commander
5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(363 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (47% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks9
Other acceleration2
Commander Draw Engine (Kefka, Court Mage provides card draw)+10ⓘ
Tutors1
Draw engines8
Cantrips & burst draw5
Recursion2
Value engines5
Counterspells3
Spot removal1
Graveyard hate2
Board wipes2
Stax & hate3
Mana Acceleration (13 sources)+3ⓘ
Dual & shock lands6
Premium utility lands3
Utility lands17
Taplands4
Combat Damage Synergy: aristocrats engine+8ⓘ
Synergy pieces9
Win conditions4
Combat threats1
Sacrifice outlets1
Drain effects2
Token generators4
Reanimation1
Clone effects1
Extra turns1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Threats86Mana base85Consistency77
0.8 above Bracket 2 ceiling (4.5)
1.2 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana21 cards
21 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter15 cards
15 legendary synergies. Your legends grow stronger together.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.