Disa the Restless

5.1±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(346 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Graveyard hate2
Board wipes1
Stax & hate1
Protection1
Combat Damage Synergy: 1 haste enabler, 2 evasion enablers, aristocrats engine+16
Win conditions1
Combat threats3
Sacrifice outlets2
Drain effects1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.1 → Bracket 3
Mana base89Threats84Consistency70

0.6 above Bracket 2 ceiling (4.5)

1.4 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes8 total

Mill11 cards

11 mill effects. Empty opponent libraries or fuel your graveyard.

Aristocrats9 cards

9 sacrifice/death synergies. Drains opponents while generating value from deaths.

Toughness Matters9 cards

9 toughness-matters cards. Deal damage based on toughness instead of power.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.