Aragorn, Company Leader

3.1±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(177 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+26
Mana Acceleration (11 sources)+1
Dual & shock lands1
Premium utility lands2
Basic lands2
Combat Damage Synergy: token swarm strategy, 3 token doublers, 2 evasion enablers, aristocrats engine+25
1 Combo(s) Detected (Consistency: 49%)+18
Win conditions1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.1 → Bracket 2
Threats80Mana base75Consistency48

0.1 above Bracket 1 ceiling (3)

1.4 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

+1/+1 Counters38 cards

38 counter synergies. Grow your creatures over time for massive threats.

Go-Wide / Weenies19 cards

19 low-cost creatures. Swarm the board and pump for lethal attacks.

Legends Matter14 cards

14 legendary synergies. Your legends grow stronger together.

Combos1 total