Kuja, Genome Sorcerer

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.
Commander
9.3±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence665 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8
Fast mana18
Mana rocks3
Other acceleration2
Treasure generators2
Tutors6
Draw engines6
Cantrips & burst draw7
Wheels1
Value engines6
Counterspells3
Artifact/enchantment removal1
Spot removal4
Graveyard hate1
Board wipes1
Stax & hate2
Protection1
Other1
Mana Acceleration+14
Two-Color Powerhouse Lands (2)+8
Fetchlands6
Dual & shock lands4
Premium utility lands6
Utility lands5
Taplands4
Basic lands2
2 Combo(s) Detected (Consistency: 100%)+30
Combat Damage Synergy: aristocrats engine+8
Combo pieces5
Synergy pieces6
Token generators1
Other4

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.3 → Bracket 5

0.3 above Bracket 4 ceiling (9)

This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Game changers 14
Minimum Bracket 4
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Storm14 cards

14 storm synergies. Chain spells for exponential value.

,,,,
Burn13 cards

13 damage dealers. Burn opponents down with direct damage.

,,,,
Token Strategy10 cards

10 token producers. Go-wide strategies can overwhelm opponents with numbers.

,,,,

Combos2 total

  • 3-card combos · 2
  • ++
  • ++