Animar, Soul of Elements

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Commander
8.8±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence621 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve+8
Fast mana7
Mana rocks2
Mana dorks6
Land ramp2
Other acceleration5
Treasure generators1
Commander Synergy+6
Tutors5
Draw engines4
Cantrips & burst draw5
Wheels2
Value engines1
Counterspells7
Spot removal5
Graveyard hate1
Stax & hate2
Protection3
Mana Acceleration+12
Fetchlands6
Dual & shock lands8
Premium utility lands6
Utility lands6
Taplands2
Basic lands2
2 Combo(s) Detected (Consistency: 94%)+29
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 damage multiplier+18
Commander Synergy+17
Combo pieces2
Synergy pieces4
Win conditions2
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.8 → Bracket 4

1.8 above Bracket 3 ceiling (7)

0.2 below Bracket 5 threshold (9)

Game changers 4
Minimum Bracket 4
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Stompy / Big Mana9 cards

9 high-impact creatures. Ramp into massive threats that dominate the board.

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Counter Control7 cards

7 counterspells. Control the stack and protect your win conditions.

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Storm7 cards

7 storm synergies. Chain spells for exponential value.

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Combos2 total

  • 2-card combos · 2
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