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HomeExplore decksCommanders
WB

Doesn't Matter if your Black or White.

viaMoxfieldMoxfield·Updated 3h ago·39 views·

Power level

4.7±0.9
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Low confidence324 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks2
Other acceleration4
Treasure generators1
Commander Synergy+1ⓘ
Tutors1
Draw engines4
Cantrips & burst draw2
Recursion4
Value engines3
Spot removal13
Board wipes3
Edict effects1
Protection5
Soft interaction1
Two-Color Powerhouse Lands+4ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands1
Utility lands13
Taplands8
Basic lands2
Other1
Combat Damage Synergy+25ⓘ
Commander Synergy+2ⓘ
Synergy pieces10
Win conditions1
Combat threats2
Drain effects2
Token generators4
Mass reanimation1
Enablers2
Other6

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.7 (Bracket 2)+Game Changers 3→ Bracket 3
Markers
Learn more →
✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes7 total

Legends Matter32 cards

32 legendary synergies. Legends in the deck grow stronger together.

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Lifegain21 cards

21 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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+1/+1 Counters17 cards

17 counter synergies. Grow creatures over time for massive threats.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History5 snapshots

Grade

Power4.7→4.7—
BracketB4→B3(-1)

Vectors

Velocity
36→48
+12
Consistency
83→55
-28
Interaction
83→82
-1
Efficiency
84→84
—
Lethality
83→86
+3

Card Changes

Added (5)

Removed (5)

Grade

Power4.7→4.7—
BracketB4→B4

Vectors

Velocity
36→36
—
Consistency
83→83
—
Interaction
85→83
-2
Efficiency
84→84
—
Lethality
83→83
—

Card Changes

Added (1)

Removed (1)

Grade

Power4.6→4.7+0.1
BracketB3→B4(+1)

Vectors

Velocity
29→36
+7
Consistency
82→83
+1
Interaction
83→85
+2
Efficiency
84→84
—
Lethality
83→83
—

Card Changes

Added (6)

Removed (6)

Grade

Power4.6→4.6—
BracketB3→B3

Scoring recalculated with no card changes — results reflect engine updates or calibration adjustments.

Grade

Power4.5→4.6+0.1
BracketB3→B3

Vectors

Velocity
29→29
—
Consistency
84→82
-2
Interaction
85→83
-2
Efficiency
69→84
+15
Lethality
83→83
—

Card Changes

Added (6)

Removed (4)