Rune-Tail, Kitsune Ascendant / Rune-Tail's Essence

6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Deterministic combo linesWalking Ballista,Heliod, Sun-Crowned
High confidence(464 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Mono-Color Mana Base (no fixing needed)+26
Mono-Color Powerhouse Lands (4)+12
Low Land Count (28/32)+-10
Dual & shock lands1
Basic lands1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.0 → Bracket 3
Threats99Mana base70Interaction69

1.5 above Bracket 2 ceiling (4.5)

0.5 below Bracket 4 threshold (6.5)

2-card combo are present, but your power level already places this deck in Bracket 3.

2-card combo
Mass land denial — none
Extra turns — none

Themes10 total

Lifegain40 cards

40 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Go-Wide / Weenies16 cards

16 low-cost creatures. Swarm the board and pump for lethal attacks.

Token Strategy15 cards

15 token producers. Go-wide strategies can overwhelm opponents with numbers.

Combos11 total