Commander
6.3±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence406 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks4
Other acceleration2
Treasure generators4
Commander Synergy (1 groups)+1ⓘ
Tutors2
Draw engines7
Cantrips & burst draw4
Value engines6
Spot removal9
Graveyard hate1
Board wipes5
Stax & hate8
Protection3
Two-Color Powerhouse Lands (1)+4ⓘ
Fetchlands1
+8
Dual & shock lands4
+6
+5
+5
+4
Premium utility lands1
+5
Utility lands10
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands3
+2
+2
Basic lands2
+9
+9
8 Combo Families (8 lines, Consistency: 70%)+51ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces11
Synergy pieces1
Win conditions2
Combat threats1
Drain effects10
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.3 → Bracket 3
Threats94Mana base80Interaction79
1.3 above Bracket 2 ceiling (5)
0.7 below Bracket 4 threshold (7)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✓2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes5 total
Aristocrats (Commander)14 cards
This deck generates value from sacrificing and recurring creatures.
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Burn21 cards
21 damage dealers. Burn opponents down with direct damage.
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Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
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