Commander
10.0±0.3
cEDH
Top-end competitive Commander: maximal efficiency, compact wins, and robust protection.
High confidence(807 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (3 groups)+32.5ⓘ
Efficient Curve (59% CMC 0-2)+8ⓘ
Fast mana14
Mana rocks4
Mana dorks6
Treasure generators1
Tutors10
Draw engines8
Control Strategy Bonus (21.1 interaction cards)+30ⓘ
Counterspells12
Spot removal4
Graveyard hate1
Mana Acceleration (24 sources)+14ⓘ
Two-Color Powerhouse Lands (4)+13ⓘ
Fetchlands7
Dual & shock lands4
Premium utility lands4
Utility lands5
Taplands2
5 Combo Families (5 lines, Consistency: 96%)+44ⓘ
Combo Commander: Kinnan, Bonder Prodigy+15ⓘ
Combat Damage Synergy: token package, 1 haste enabler, aristocrats engine+13ⓘ
Combo pieces7
Synergy pieces2
Win conditions1
Combat threats1
Reanimation1
Clone effects1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Speed98Consistency95Mana base95
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Clones11 cards
11 clone effects. Copy the best threats on the battlefield.
Go-Wide / Weenies11 cards
11 low-cost creatures. Swarm the board and pump for lethal attacks.
Counter Control10 cards
10 counterspells. Control the stack and protect your win conditions.