Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(400 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana3
Land ramp15
Other acceleration5
Treasure generators1
Draw engines3
Cantrips & burst draw5
Recursion2
Counterspells1
Spot removal3
Protection4
Mana Acceleration (23 sources)+13ⓘ
Mono-Color Powerhouse Lands (3)+10ⓘ
Fetchlands6
Dual & shock lands1
Utility lands5
Taplands3
Basic lands1
Forest+25
2 Combo(s) Detected (Consistency: 94%)+29ⓘ
Combat Damage Synergy: token swarm strategy, 5 token doublers, 1 haste enabler, 4 evasion enablers, aristocrats engine+25ⓘ
Combo pieces4
Synergy pieces8
Combat threats1
Sacrifice outlets1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Mana base89Speed88Threats87
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
+1/+1 Counters16 cards
16 counter synergies. Grow your creatures over time for massive threats.
Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.