Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(392 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks1
Other acceleration4
Treasure generators3
Commander Draw Engine (Alania, Divergent Storm provides card draw)+18ⓘ
Draw engines4
Cantrips & burst draw12
Recursion2
Value engines5
Control Strategy Bonus (12.4 interaction cards)+22ⓘ
Counterspells5
Spot removal10
Protection1
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands3
Utility lands7
2 Combo(s) Detected (Consistency: 40%)+21ⓘ
Combat Damage Synergy: token package, 1 evasion enabler+9ⓘ
Tempo Control (lockout lethality)+6.4ⓘ
1 extra turn effect+5ⓘ
Combo pieces4
Synergy pieces4
Drain effects1
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Consistency89Mana base76Threats71
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes9 total
Storm17 cards
17 storm synergies. Chain spells for exponential value.
Wizard Tribal14 cards
14 wizard creatures detected. Tribal synergies can create powerful board states.
Spellslinger14 cards
14 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.