Commander
3.9±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(230 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks7
Treasure generators1
Tutors1
Draw engines3
Cantrips & burst draw2
Scry & Surveil1
Recursion2
Value engines3
Spot removal3
Graveyard hate1
Board wipes3
Stax & hate1
Protection1
Taplands14
Combat Damage Synergy: token swarm strategy, 5 tribal lords, 1 evasion enabler, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 45%)+18ⓘ
Combo pieces2
Synergy pieces6
Win conditions1
Combat threats10
Sacrifice outlets3
Drain effects3
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.9 (Bracket 2)+2-card combo→ Bracket 3
Threats92Mana base51Speed33
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Vampire Tribal31 cards
31 vampire creatures detected. Tribal synergies can create powerful board states.
Lifegain21 cards
21 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.