Commander
5.8±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence412 pts
Estimated win turn
T6best
T8typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks6
Land ramp5
Other acceleration3
Tutors2
Draw engines8
Cantrips & burst draw2
Scry & Surveil3
Recursion2
Value engines11
Control Strategy+30ⓘ
Artifact/enchantment removal3
Spot removal6
Graveyard hate1
Board wipes3
Stax & hate3
Protection5
Two-Color Mana Base+13ⓘ
Mana Acceleration+5ⓘ
Two-Color Powerhouse Lands+3ⓘ
Fetchlands1
+5
Dual & shock lands2
+6
+4
Premium utility lands1
+5
Utility lands4
+4
+2
+2
Basic lands2
+12
+12
Combat Damage Synergy+25ⓘ
Synergy pieces1
Win conditions2
Combat threats5
Drain effects2
Token generators2
Reanimation1
Alternate win strategies1
Other4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8+Game Changers 1→ Bracket 3
0.8 above Bracket 2 ceiling (5)
1.2 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
+1/+1 Counters20 cards
20 counter synergies. Grow creatures over time for massive threats.
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Legends Matter14 cards
14 legendary synergies. Legends in the deck grow stronger together.
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Human Tribal12 cards
12 human creatures detected. Tribal synergies can create powerful board states.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History4 snapshots
Grade
Power4.9→5.8+0.9
BracketB3→B3
Vectors
Velocity
67→66
-1
Consistency
83→85
+2
Interaction
85→83
-2
Efficiency
69→75
+6
Lethality
67→79
+12
Card Changes
Added (8)
+2
Removed (7)
Grade
Power4.9→4.9—
BracketB3→B3
Vectors
Velocity
67→67
—
Consistency
83→83
—
Interaction
85→85
—
Efficiency
69→69
—
Lethality
65→67
+2
Card Changes
Added (2)
Removed (2)
Grade
Power5.0→4.9-0.1
BracketB3→B3
Vectors
Velocity
75→67
-8
Consistency
84→83
-1
Interaction
85→85
—
Efficiency
69→69
—
Lethality
57→65
+8
Card Changes
Added (2)
+4
Removed (1)
Grade
Power5.0→5.0—
BracketB3→B3
Vectors
Velocity
75→75
—
Consistency
83→84
+1
Interaction
85→85
—
Efficiency
69→69
—
Lethality
57→57
—