Commander
7.1±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence(489 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks3
Treasure generators1
Low Land Count (32/34)+-5ⓘ
Tutors5
Draw engines1
Cantrips & burst draw6
Recursion2
+2
Value engines12
Control Strategy Bonus (34.9 interaction cards)+30ⓘ
Counterspells4
Spot removal13
Graveyard hate1
Board wipes4
Stax & hate7
Edict effects1
Protection4
Low Land Count (32/34)+-5ⓘ
Fetchlands1
+8
Dual & shock lands6
+6
+6
+5
+4
+4
+4
Premium utility lands2
+5
+5
Utility lands6
+3
+2
+2
+2
+2
+2
Taplands6
+3
+2
+2
+2
Basic lands3
+5
+5
+1
Other1
2 Combo Families (2 lines, Consistency: 88%)+28ⓘ
Tempo Control (lockout lethality)+20ⓘ
1 extra turn effect+5ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces3
Synergy pieces3
Win conditions2
Combat threats2
Sacrifice outlets2
Drain effects1
Other3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.1 → Bracket 4
Interaction96Threats90Mana base80
0.1 above Bracket 3 ceiling (7)
1.9 below Bracket 5 threshold (9)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 4
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes1 total
Theft8 cards
8 steal effects. Turn opponents' threats against them.
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