Ashling, Rekindled / Ashling, Rimebound

5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(341 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Spot removal1
Artifact/enchantment removal1
Graveyard hate1
Stax & hate1
Two-Color Mana Base (no fixing needed)+13
Mana Acceleration (13 sources)+3
Dual & shock lands3
Premium utility lands2
Taplands1
Basic lands2
Combat Damage Synergy: token package, aristocrats engine+14
Synergy pieces1
Extra turns1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.0 → Bracket 3
Consistency91Mana base75Threats72

0.5 above Bracket 2 ceiling (4.5)

1.5 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes8 total

Token Strategy11 cards

11 token producers. Go-wide strategies can overwhelm opponents with numbers.

Storm9 cards

9 storm synergies. Chain spells for exponential value.

Stompy / Big Mana9 cards

9 high-impact creatures. Ramp into massive threats that dominate the board.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.