Aeve, Progenitor Ooze

3.7±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Primary win line:Go-wide combat finish
High confidence(244 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Mono-Color Powerhouse Lands (3)+13
Mono-Color Mana Base (no fixing needed)+12
Mana Acceleration (13 sources)+3
Basic lands1
Combat Damage Synergy: 3 haste enablers+6
1 extra turn effect+5
Win conditions1
Combat threats1
Sacrifice outlets1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.7 (Bracket 2)+Game Changers Bracket 3
Consistency75Mana base70Speed65
Game changers 1
Extra turns (1)
Mass land denial — none
2-card combo — none

Themes6 total

Storm (Commander)1 cards

Commander rewards casting many spells in a single turn.

Tap / Untap9 cards

9 tap/untap synergies. Generate extra value from activated abilities.

Token Strategy8 cards

8 token producers. Go-wide strategies can overwhelm opponents with numbers.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.