The Capitoline Triad (TTS)

4.8±0.4
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(327 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.8 → Bracket 3
Threats90Mana base81Speed79

0.3 above Bracket 2 ceiling (4.5)

1.7 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Artifacts Matter29 cards

29 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Token Strategy25 cards

25 token producers. Go-wide strategies can overwhelm opponents with numbers.

Stompy / Big Mana21 cards

21 high-impact creatures. Ramp into massive threats that dominate the board.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.