Angel Tribal

Commander
W
5.5±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence380 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Commander Synergy (1 groups)+3
Heavy Curve (32% CMC 5+)+-10
Fast mana3
0+8
1+10
+7
Mana rocks2
2+4
5+5
Land ramp1
2+5
Other acceleration3
2+6
2W+6
6+5
Treasure generators1
2WW+5
Commander Synergy (2 groups)+4
Draw engines4
2WW+5
3W+5
2WW+5
6+5
Cantrips & burst draw2
1W+1
3+2
Recursion1
5WW+1
Value engines2
1W+1
2WW+1
Spot removal9
W+7
W+6
1W+5
1W+1
1W+1
2W+5
2WW+4
2WW+1
3WWW+8
Graveyard hate1
3W+6
Board wipes5
2W+7
2WW+5
3WWW+6
4WW+6
4WW+5
Stax & hate6
W+5
1W+1
2WW+5
1WWW+5
1WWW+1
6+5
Protection8
W+1
2+6
2+4
2W+5
4WWW+5
4WWW+1
5WWW+2
+3
Mono-Color Mana Base (no fixing needed)+18
Mono-Color Powerhouse Lands (1)+6
Premium utility lands1
+6
Utility lands5
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands1
+26
Combat Damage Synergy: token package, 1 extra combat, 1 haste enabler, 7 evasion enablers, 4 damage multipliers+25
Commander Synergy (2 groups)+9
Synergy pieces5
3+6
3WW+8
3WW+6
5WW+1
5WW+1
Win conditions5
3WW+5
3WW+1
3WWW+5
4WWW+4
5WWW+5
Combat threats16
WW+5
1W+1
2W+5
3+4
2W+1
2W+1
1WWW+5
1WWW+3
2WW+2
2WW+1
2WW+1
2WW+1
+4 more
Drain effects1
1W+1
Token generators2
1W+4
2WW+4

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5 → Bracket 3
Interaction91Threats91Mana base70

0.5 above Bracket 2 ceiling (5)

1.5 below Bracket 4 threshold (7)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Angel Tribal28 cards

28 angel creatures detected. Tribal synergies can create powerful board states.

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Lifegain20 cards

20 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Stompy / Big Mana13 cards

13 high-impact creatures. Ramp into massive threats that dominate the board.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.