Commander
8.8±0.4
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
High confidence(773 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana1
Mana dorks7
Other acceleration4
Commander Synergy (1 groups)+4ⓘ
Tutors11
Draw engines8
Cantrips & burst draw1
Recursion1
Value engines3
Control Strategy Bonus (17.6 interaction cards)+30ⓘ
Counterspells8
Spot removal5
Artifact/enchantment removal1
Graveyard hate3
Board wipes1
Stax & hate11
Mana Acceleration (12 sources)+2ⓘ
Fetchlands4
Dual & shock lands9
Premium utility lands6
Utility lands2
6 Combo Families (6 lines, Consistency: 98%)+49ⓘ
Combat Damage Synergy: token package, 2 haste enablers, 1 evasion enabler, aristocrats engine+18ⓘ
Commander Synergy (1 groups)+5ⓘ
Combo pieces12
Synergy pieces1
Win conditions1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 8.8 → Bracket 5
Interaction99Consistency96Threats94
0.3 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓
Mass land denial (2)
✓2-card combo
✕Extra turns — none
Themes6 total
Go-Wide / Weenies19 cards
19 low-cost creatures. Swarm the board and pump for lethal attacks.
Stax16 cards
16 stax pieces. Tax and restrict opponents' resources while breaking parity.
Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.