Commander
7.8±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence540 pts
Estimated win turn
T4best
T6typical
T8+contested
Vector breakdown
Tight Curve+15ⓘ
Fast mana16
Mana rocks3
Mana dorks1
Land ramp2
Other acceleration6
Other acceleration1
Commander Synergy+1ⓘ
Low Land Count−5ⓘ
Tutors6
Draw engines4
Cantrips & burst draw1
Scry & Surveil1
Recursion18
Value engines6
Spot removal7
Board wipes1
Stax & hate1
Protection5
Mono-Color Powerhouse Lands+18ⓘ
Mana Acceleration+15ⓘ
Mono-Color Mana Base+10ⓘ
Low Land Count−5ⓘ
Utility lands8
Taplands2
Basic lands1
Combat Damage Synergy+24ⓘ
1 Combo Family+23ⓘ
Commander Synergy+1ⓘ
Combo pieces3
Synergy pieces6
Combat threats3
Sacrifice outlets1
Drain effects1
Token generators2
Clone effects1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.8+Game Changers 8→ Bracket 4
0.8 above Bracket 3 ceiling (7)
1.2 below Bracket 5 threshold (9)
Markers
Learn more →✓
Game changers 8
Minimum Bracket 4
✓
2-card combo 1
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Graveyard (Commander)18 cards
This deck uses the graveyard as a primary resource.
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Reanimator16 cards
16 reanimation effects. Recur creatures and key permanents from the graveyard.
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Voltron14 cards
14 equipment/auras. Stack these on the commander for one-shot commander damage kills.
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History1 snapshot
Grade
Power7.8→7.8—
BracketB4→B4
Vectors
Velocity
98→97
-1
Consistency
94→95
+1
Interaction
59→59
—
Efficiency
70→70
—
Lethality
90→89
-1
Card Changes
Added (1)
Removed (1)