Clamp, Midgar Mercanary

Commander
7.8±0.2
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence540 pts
Estimated win turn
T4best
T6typical
T8+contested
Vector breakdown
Tight Curve+15
Fast mana16
Mana rocks3
Mana dorks1
Land ramp2
Other acceleration6
Other acceleration1
Commander Synergy+1
Low Land Count−5
Tutors6
Draw engines4
Cantrips & burst draw1
Scry & Surveil1
Recursion18
Value engines6
Spot removal7
Board wipes1
Stax & hate1
Protection5
Mono-Color Powerhouse Lands+18
Mana Acceleration+15
Mono-Color Mana Base+10
Low Land Count−5
Utility lands8
Taplands2
Basic lands1
Combat Damage Synergy+24
1 Combo Family+23
Commander Synergy+1
Combo pieces3
Synergy pieces6
Combat threats3
Sacrifice outlets1
Drain effects1
Token generators2
Clone effects1
Other2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.8+Game Changers 8 Bracket 4

0.8 above Bracket 3 ceiling (7)

1.2 below Bracket 5 threshold (9)

Game changers 8
Minimum Bracket 4
2-card combo 1
Minimum Bracket 3
Mass land denial — none
Extra turns — none

Themes7 total

Graveyard (Commander)18 cards

This deck uses the graveyard as a primary resource.

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Reanimator16 cards

16 reanimation effects. Recur creatures and key permanents from the graveyard.

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Voltron14 cards

14 equipment/auras. Stack these on the commander for one-shot commander damage kills.

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Combos1 total

  • +

History1 snapshot

Grade

Power7.87.8
BracketB4B4

Vectors

Velocity
9897
-1
Consistency
9495
+1
Interaction
5959
Efficiency
7070
Lethality
9089
-1

Card Changes

Added (1)

Removed (1)