3.9±0.2
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence238 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks6
Mana dorks3
Land ramp1
Other acceleration4
Treasure generators1
Other1
Tutors1
Draw engines6
Cantrips & burst draw10
Recursion4
+5
+3
Value engines12
Other1
Counterspells4
Spot removal2
Stax & hate1
Protection2
Mono-Color Mana Base (no fixing needed)+9ⓘ
Mana Acceleration (17 sources)+7ⓘ
Mono-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands1
+4
Premium utility lands1
+6
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands1
+25
5 Combo Families (6 lines, Consistency: 55%)+34ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 haste enablers, 3 evasion enablers, aristocrats engine+25ⓘ
Combo pieces8
Win conditions4
Combat threats2
Sacrifice outlets1
Token generators4
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.9 → Bracket 2
Threats92Consistency83Speed74
0.9 above Bracket 1 ceiling (3)
1.1 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Storm17 cards
17 storm synergies. Chain spells for exponential value.
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Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Artifacts Matter31 cards
31 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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History1 snapshot
Grade
Power3.4→3.9+0.5
BracketB3→B2(-1)
Vectors
Velocity
66→74
+8
Consistency
85→83
-2
Interaction
37→37
—
Efficiency
70→70
—
Lethality
83→92
+9
Card Changes
Added (2)
Removed (2)
Combos:1→6+5