Commander
5.5±0.7
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Low confidence(419 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks2
Land ramp1
Other acceleration2
Commander Draw Engine (Azami, Lady of Scrolls provides card draw)+10ⓘ
Draw engines8
Cantrips & burst draw7
Recursion2
Value engines1
Counterspells13
Spot removal5
Stax & hate2
Other4
Mono-Color Mana Base (no fixing needed)+27ⓘ
Mono-Color Powerhouse Lands (1)+1ⓘ
Utility lands3
Basic lands1
Island+35
5 Combo Families (5 lines, Consistency: 100%)+45ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces7
Synergy pieces4
Win conditions2
Combat threats1
Sacrifice outlets1
Token generators2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats94Consistency87Interaction87
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Wizard Tribal27 cards
27 wizard creatures detected. Tribal synergies can create powerful board states.
Human Tribal17 cards
17 human creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.