Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(398 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (32% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks6
Other acceleration5
Treasure generators1
Tutors3
Draw engines4
Cantrips & burst draw6
Recursion2
Value engines5
Counterspells4
Spot removal5
Board wipes1
Stax & hate3
Protection2
Mono-Color Mana Base (no fixing needed)+21ⓘ
Mono-Color Powerhouse Lands (2)+8ⓘ
Mana Acceleration (14 sources)+4ⓘ
Utility lands3
Basic lands1
Island+29
1 Combo(s) Detected (Consistency: 81%)+22ⓘ
Combo Commander: Urza, Lord High Artificer+15ⓘ
Commander Synergy (1 groups)+10ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
1 extra turn effect+5ⓘ
Tempo Control (lockout lethality)+2.6ⓘ
Combo pieces2
Synergy pieces5
Win conditions1
Combat threats3
Sacrifice outlets1
Token generators1
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.8 (Bracket 3)+Mass Land Denial→ Bracket 4
Threats93Speed72Interaction71
✓
Mass land denial (2)
✓
Extra turns (1)
✕Game changers — none
✕2-card combo — none
Themes10 total
Artifacts Matter25 cards
25 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm18 cards
18 storm synergies. Chain spells for exponential value.