Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(301 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Mana rocks1
Land ramp2
Draw engines5
Cantrips & burst draw8
Value engines4
Other1
Spot removal4
Board wipes1
Protection2
Other1
Two-Color Mana Base (no fixing needed)+31ⓘ
Dual & shock lands1
Utility lands1
6 Combo(s) Detected (Consistency: 40%)+35ⓘ
Combat Damage Synergy: token swarm strategy, 14 extra combats, 2 haste enablers, 1 evasion enabler, aristocrats engine, 3 damage multipliers+25ⓘ
1 extra turn effect+5ⓘ
Combo pieces7
Synergy pieces3
Win conditions5
Combat threats5
Token generators5
Extra turns2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats95Mana base75Speed50
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
Themes10 total
Token Strategy21 cards
21 token producers. Go-wide strategies can overwhelm opponents with numbers.
Legends Matter19 cards
19 legendary synergies. Your legends grow stronger together.
Human Tribal14 cards
14 human creatures detected. Tribal synergies can create powerful board states.