Commander
5.2±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence(356 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks9
Treasure generators1
Draw engines5
Cantrips & burst draw9
Counterspells7
Spot removal12
Protection3
Mana Acceleration (11 sources)+1ⓘ
Fetchlands5
Dual & shock lands9
Premium utility lands3
2 Combo(s) Detected (Consistency: 40%)+21ⓘ
Combat Damage Synergy: token package, 1 extra combat+10ⓘ
Tempo Control (lockout lethality)+7ⓘ
1 extra turn effect+5ⓘ
Combo pieces3
Token generators2
Extra turns1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Mana base89Interaction82Threats63
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes6 total
Counter Control10 cards
10 counterspells. Control the stack and protect your win conditions.
Token Strategy7 cards
7 token producers. Go-wide strategies can overwhelm opponents with numbers.
Storm6 cards
6 storm synergies. Chain spells for exponential value.