Commander
4.5±0.4
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(306 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Tight Curve (90% CMC 0-2)+15ⓘ
Fast mana3
Tutors2
Cantrips & burst draw3
Scry & Surveil1
Recursion10
Value engines7
Spot removal9
Graveyard hate2
Stax & hate2
Edict effects1
Protection4
Two-Color Powerhouse Lands (5)+18ⓘ
Fetchlands9
Dual & shock lands3
Premium utility lands6
Utility lands13
Taplands2
Combat Damage Synergy: aristocrats engine+8ⓘ
Synergy pieces1
Win conditions2
Combat threats4
Sacrifice outlets6
Drain effects5
Token generators5
Reanimation9
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 3
Mana base97Threats92Interaction62
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies36 cards
36 low-cost creatures. Swarm the board and pump for lethal attacks.
Lifegain29 cards
29 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats18 cards
18 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.