Commander
No commander provided5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(339 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana3
Mana rocks4
Land ramp1
Other acceleration1
Tutors3
Draw engines9
Value engines2
Spot removal9
Board wipes2
Stax & hate5
Dual & shock lands3
Premium utility lands1
Utility lands8
Taplands4
Combat Damage Synergy: token swarm strategy, aristocrats engine, 2 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 83%)+22ⓘ
Combo pieces2
Win conditions1
Combat threats6
Drain effects3
Token generators6
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats88Interaction83Consistency71
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
+1/+1 Counters15 cards
15 counter synergies. Grow your creatures over time for massive threats.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.