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5.1±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
Primary win line:Deterministic combo linesHullbreaker Horror,Sol Ring
High confidence(306 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
11 Combo Families (12 lines, Consistency: 71%)+64
Combat Damage Synergy: token package, 1 haste enabler, aristocrats engine+13
Sacrifice outlets1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.1 → Bracket 3
Threats94Mana base86Interaction85

0.6 above Bracket 2 ceiling (4.5)

1.4 below Bracket 4 threshold (6.5)

2-card combo are present, but your power level already places this deck in Bracket 3.

2-card combo
Game changers — none
Mass land denial — none
Extra turns — none

Themes6 total

Go-Wide / Weenies14 cards

14 low-cost creatures. Swarm the board and pump for lethal attacks.

Mill13 cards

13 mill effects. Empty opponent libraries or fuel your graveyard.

Bounce12 cards

12 bounce effects. Return permanents to hand for tempo advantage.

Combos12 total