Tinybones, Bauble Burglar

2.4±0.5
First Draft
Basic theme present but card selection and mana base need significant work.
Medium confidence(123 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8
Fast mana1
Treasure generators1
Draw engines2
Cantrips & burst draw2
Wheels1
Value engines1
Mono-Color Mana Base (no fixing needed)+31
Utility lands1
Basic lands1

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.4 → Bracket 1
Mana base70Speed48Interaction29

1.4 above Bracket 0 ceiling (1)

0.6 below Bracket 2 threshold (3)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Discard29 cards

29 discard synergies. Empty opponents' hands while gaining value.

Aristocrats10 cards

10 sacrifice/death synergies. Drains opponents while generating value from deaths.

Graveyard (Commander)1 cards

Commander uses the graveyard as a resource.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.