Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(486 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks10
Mana dorks1
Land ramp1
Other acceleration5
Tutors3
Draw engines7
Cantrips & burst draw8
Recursion4
Counterspells4
Spot removal4
Graveyard hate1
Mana Acceleration (20 sources)+10ⓘ
Two-Color Powerhouse Lands (2)+6ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands3
Utility lands17
Taplands4
4 Combo(s) Detected (Consistency: 85%)+37ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine, 1 damage multiplier+15ⓘ
Combo pieces7
Synergy pieces8
Win conditions1
Combat threats1
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Consistency92Threats92Mana base89
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Artifacts Matter32 cards
32 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Storm23 cards
23 storm synergies. Chain spells for exponential value.
Token Strategy19 cards
19 token producers. Go-wide strategies can overwhelm opponents with numbers.