Commander
3.8±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(224 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Mana rocks3
Mana dorks6
Land ramp4
Other acceleration3
Commander Draw Engine (The Ur-Dragon provides card draw)+10ⓘ
Tutors3
Draw engines3
Cantrips & burst draw6
Recursion3
Value engines5
Spot removal8
Board wipes1
Stax & hate1
Mana Acceleration (16 sources)+6ⓘ
Fetchlands1
Dual & shock lands1
Premium utility lands3
Utility lands7
Taplands6
Combat Damage Synergy: token swarm strategy, 1 extra combat, 3 tribal lords, 1 haste enabler, 1 evasion enabler+25ⓘ
1 Combo Family (1 lines, Consistency: 79%)+22ⓘ
Commander Synergy (1 groups)+4ⓘ
Combo pieces3
Synergy pieces9
Win conditions2
Combat threats13
Token generators1
Clone effects1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.8 (Bracket 2)+2-card combo→ Bracket 3
Threats92Mana base76Consistency67
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes3 total
Go-Wide / Weenies18 cards
18 low-cost creatures. Swarm the board and pump for lethal attacks.
Legends Matter8 cards
8 legendary synergies. Your legends grow stronger together.
Blink/Flicker7 cards
7 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.