Commander
3.8±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(230 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana7
Mana rocks3
Land ramp1
Other acceleration3
Treasure generators1
Tutors1
Draw engines4
Cantrips & burst draw10
Wheels2
Value engines3
Spot removal6
Board wipes5
Stax & hate5
Protection1
Mono-Color Mana Base (no fixing needed)+18ⓘ
Mana Acceleration (15 sources)+5ⓘ
Mono-Color Powerhouse Lands (1)+4ⓘ
Utility lands3
Taplands2
Basic lands1
Mountain+31
Combat Damage Synergy: token package, 3 haste enablers, 1 evasion enabler, aristocrats engine+21ⓘ
1 Combo(s) Detected (Consistency: 55%)+19ⓘ
Combo pieces2
Synergy pieces1
Win conditions1
Combat threats4
Drain effects8
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.8 (Bracket 2)+Game Changers→ Bracket 3
Consistency78Threats73Mana base70
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Burn21 cards
21 damage dealers. Burn opponents down with direct damage.
Aggro11 cards
11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Storm10 cards
10 storm synergies. Chain spells for exponential value.