Commander
No commander provided8.9±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(626 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (73% CMC 0-2)+15ⓘ
Fast mana5
Mana rocks4
Mana dorks8
Land ramp1
Other acceleration2
Tutors2
Draw engines4
Cantrips & burst draw2
Recursion1
Value engines2
Counterspells7
Spot removal3
Artifact/enchantment removal1
Graveyard hate1
Board wipes1
Stax & hate13
Protection3
Mana Acceleration (20 sources)+10ⓘ
Fetchlands6
Dual & shock lands12
Premium utility lands3
Utility lands2
5 Combo(s) Detected (Consistency: 60%)+36ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces8
Synergy pieces1
Combat threats1
Drain effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.9 → Bracket 4
Interaction98Mana base96Speed93
-0.4 below Bracket 5 threshold (8.5)
✓
✓
Mass land denial (4)
✕2-card combo — none
✕Extra turns — none
Themes7 total
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
Stax11 cards
11 stax pieces. Tax and restrict opponents' resources while breaking parity.
Counter Control7 cards
7 counterspells. Control the stack and protect your win conditions.