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HomeExplore decksCommanders
WR

Feather, the Redeemed

viapasted list·Updated 46 days ago·6 views·

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Power level

6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence439 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana2
Mana rocks3
Other acceleration2
Treasure generators2
Commander Synergy+6ⓘ
Tutors2
Draw engines1
Cantrips & burst draw6
Recursion1
Value engines1
Control Strategy+30ⓘ
Counterspells2
Artifact/enchantment removal1
Spot removal12
Board wipes2
Stax & hate1
Protection4
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands1
Utility lands8
Taplands9
Basic lands2
Combat Damage Synergy: 1 extra combat, 1 evasion enabler, aristocrats engine, 6 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 56%)+19ⓘ
Commander Synergy+8ⓘ
Combo pieces2
Synergy pieces2
Win conditions4
Combat threats1
Token generators2
Other2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.4 → Bracket 3

1.4 above Bracket 2 ceiling (5)

0.6 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes7 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Burn15 cards

15 damage dealers. Burn opponents down with direct damage.

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Spellslinger (Commander)1 cards

Commander rewards casting instants and sorceries.

Token Strategy8 cards

8 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Combos1 total

  • 2-card combo · 1
  • +